A perfect material will look unrealistic if the texture scaling is incorrect. Use Rhino's native mapping properties to fix this. Applying Coordinates Select your object in the Rhino viewport.
V-Ray in Rhino 5 uses a layer-based material system. Instead of just picking a color, you build shaders by stacking different properties on top of one another. The 64-bit architecture of Rhino 5 ensures that your system can handle complex, multi-layered materials with heavy texture maps without crashing due to memory limitations. Rhinoceros 5.0 x64 VRAY MATERIALS
Navigate to the on the right side of the screen and click the Texture Mapping icon (the checkered cylinder). A perfect material will look unrealistic if the
V-Ray for Rhino is a high-end rendering engine that integrates directly into your 3D modeling workflow. It's known for physically-based rendering, global illumination, and the ability to simulate accurate camera optics. The plugin works with both the 32-bit and 64-bit versions of Rhino 5.0 and is built on the same robust core as V-Ray for other major applications. V-Ray in Rhino 5 uses a layer-based material system