[nfscfg] debug=0 listen_port=4379 # Default internal port
When modders design a custom vehicle using 3D modeling software like ZModeler, the resulting geometry file only tells the game what the car looks like. It does not tell the game engine where the physical wheels should spin, how high the suspension sits, or what performance physics to apply.
: Use the built-in Car Setup packaging tool to bundle everything into an installer format.
Assigns the correct car brand logos to the in-game menus.