Worms W.m.d -

: Large structures offer "fog of war" interiors where worms can hide from sight and take cover from aerial attacks.

: A caped farm animal that runs across the terrain on command, jumping over obstacles until you detonate it manually. Solo Play and Chaos with Friends Worms W.M.D

in 2016. Returning the series to its "classic" roots, it features hand-drawn 2D environments and the same chaotic, physics-based warfare that made earlier titles like Worms Armageddon Ars Technica New & Returning Features : Large structures offer "fog of war" interiors

: For the first time, worms can pilot tanks, helicopters, and mechs to move across the map and deliver high-power destructive attacks. Returning the series to its "classic" roots, it

Instead of relying purely on the random weapon drops of classic crates, players can collect raw materials distributed across the map. During an opponent’s turn, you can access your crafting menu to build entirely new weapons. This means you can upgrade a standard Bazooka into a Pie-Piercing Rocket , or convert a regular Grenade into an All-Out Cluster Bomb , shifting the meta from hoarding weapons to actively manufacturing solutions.