"id": "com.example.myplugin", "name": "My First UXP Plugin", "version": "1.0.0", "main": "index.html", "manifestVersion": 4, "host": [ "app": "PS", "minVersion": "22.0.0" ], "entrypoints": [ "type": "panel", "id": "myPanel", "label": "default": "My Panel" , "minimumSize": "width": 200, "height": 300 ] Use code with caution. Step 2: Add the Plugin to UDT Open the application. Click the Add Plugin button in the top right corner. Browse and select your manifest.json file. Your plugin will now appear in the UDT workspace dashboard. Step 3: Load and Run Ensure your host application (e.g., Photoshop) is running.
Adobe actively updates the UDT every quarter. Roadmap items include: adobe uxp developer tools
Select your target application (e.g., Photoshop). Version: 1.0.0 "id": "com
Getting started with UXP Developer Tools requires a few simple preparatory steps. Step 1: Install a Compatible Adobe Host Application Browse and select your manifest
Together, these tools allow you to develop, test, debug, and submit plugins to the Adobe Exchange marketplace.