Hollow Knight 1031 Upd -

The 1.0.3.1 build targeted specific mechanical oversights where player actions didn't line up with visual cues, or where unintended soft-locks broke progression. The most critical changes include:

: The annoying teleporting Soul Twisters in the Sanctum had an issue where their homing magic projectiles got stuck permanently in mid-air. The fix ensured the entities properly decay or explode upon contacting environments. Complete Patch Feature Overview Feature Category Bug Description / Adjustment Structural Impact Localization Added a language menu on the initial game launch sequence. Smooth onboarding for global players. UI & Systems hollow knight 1031 upd

Fixed a frustrating issue where Charms increasing nail-slash size (like Mark of Pride) failed to apply while the player was wallsliding. : Resolved an issue where a double-jump would

: Resolved an issue where a double-jump would randomly trigger instead of a normal jump, causing an unintended, floaty ascent. Bug and Softlock Fixes causing an unintended