If you find yourself reaching your 50s or 60s, stop investing points into Strength. Start pumping points into Arcane to maximize your magical damage output.
At its core, Chronos: Before the Ashes is a souls-like action game, but with a more accessible approach. The combat is melee-focused, centering on a sword-and-shield setup. You will engage in action-packed fights against a variety of enemies, from goblins and stone monsters to imposing minotaurs. However, unlike the relentless speed of Dark Souls , Chronos opts for a more deliberate and methodical pace. The developers themselves describe it as "Zelda Dark Souls," blending the puzzle-solving and exploration of Zelda with the punishing, timing-based combat of Dark Souls.
The gameplay loop revolves around a "hero’s journey" mechanic that is the game’s most brilliant feature. The protagonist does not respawn upon death in the typical video game fashion; instead, they are banished from the labyrinth, and time passes. When the player returns, their character has aged by a year or more. This mechanic adds tangible weight to failure: a young hero is fast and agile, while an older hero is slower but possesses greater arcane wisdom. This dynamic forces the player to adapt their playstyle over the course of the game, turning a simple death mechanic into a compelling narrative device about mortality and perseverance.