// No ??= operator if (myVar == null) myVar = new MyClass();
The NavMesh tile count limit was raised from 216 to 228, and the 256 polygon limit for NavMeshPath was removed. Added carve hull debug visualization and reorganized the NavMeshAgent inspector. Android Support: Introduced KitKat Immersive Fullscreen Mode by default. Added support for , allowing them to replace Android Library Project folders. unity 5.0.0f4
Some of the key scripting-related improvements in Unity 5.0.0f4 include: unity 5.0.0f4
Light bouncing off colored surfaces and onto nearby objects in real-time. unity 5.0.0f4
Assets from Unity 5.1+ may break. Shaders from Unity 4.x often need re-import.