Viva Project Character Cards Portable -
Small studios developing visual novels or RPGs use these cards as a living design document. One designer told us: “Our entire cast of 12 characters was planned in one afternoon using Viva cards. We shuffled their Shadows and Arcs until the emotional beats felt right.”
Independent imageboards and anime simulation forums frequently host user-generated cards. When downloading from these sites, ensure you are downloading the raw, uncompressed image file, as compressed images lose the metadata required by the game. How to Install Character Cards in Viva Project Viva Project Character Cards
Character cards are external data packages used by Viva Project to load character assets into the game engine. They function similarly to mods or custom skins found in other simulation games. Key Components of a Card Small studios developing visual novels or RPGs use
If you are developing your own cards using the , ensure your model meets these performance limits: Polygon Count: Maximum 65,536 triangles. Rigging: Maximum 255 bones and 4 weights per vertex. Materials: Strictly 3 materials (1 for skin, 2 for pupils). When downloading from these sites, ensure you are
Viva Project (formerly known as Shinobu Project), "Character Cards" are specialized PNG image files used to import new 3D anime models and skins into the game. These cards contain embedded metadata or data structures that the game's engine reads to render specific characters, such as the default character, Character Card System Blue Cards (Characters): These contain the main 3D model data for a character. Yellow Cards (Skins):
Browse verified characters and outfits on the OpenViva Assets Page .